Finish toolbar
The Finish toolbar floats across the bottom of the image viewport. Buttons are icons; point to one for its name and description. The active tool is highlighted.

Tool order
- Cursor puts tools away so clicks select layers without painting.
- Transform is one slot with four modes in its popup (hold the button, or right-click it): Transform moves, sizes and turns the active layer; Skew slants it, an edge sliding along itself so the layer stays a parallelogram; Perspective pinches a corner and its partner on that edge together, so the layer leans away evenly; Warp pulls each corner on its own. The button shows the mode it arms, and a tap arms it or puts it away. In every mode the keys on the handles still work (
Cmdon a corner distorts,Cmd+Shiftskews,Cmd+Option+Shiftpinches in perspective;CtrlforCmdandAltforOptionon Windows). It works on the active Finish layer, image layers included, and is grayed until one is picked. See Image layer. - Select arms the current selection method; hold to choose another method.
- Selection mode chooses New, Add, Subtract, or Intersect and is enabled while Select is armed.
- Paint lays the current color on the active layer.
- Dodge / Burn share one popup; hold
Option(Alton Windows) during a stroke to use the opposite action. - Clone / Heal share one popup.
Option(Alton Windows)-click sets the source. - Blur / Blend share one popup for local softening or blending.
- Fill uses model-assisted content generation and manages the needed result layer.
- Erase removes paint from the active retouch layer.
Option(Alton Windows) with Paint can erase without switching. - Paint color opens the active brush color control.
- Brush size changes radius;
[and]also resize. - Brush tip chooses the tip family. Tip-specific settings appear in the Brush panel.
Tools that require a Pixel-compatible retouch layer are disabled until one is active. Point to a disabled tool to see the needed context.
The row of buttons above the layer stack, which adds layers and holds Expand settings on select, Group and Delete, is described on the Finish tab page.
Keyboard
Each tool has a key: V Cursor, T Transform (the mode the slot shows), M Select, B Paint, O Dodge/Burn, H Clone/Heal, R Blur/Blend, G Fill, E Erase. Pressing a tool's key again puts it away. The keys work only while this toolbar is on screen: the Finish pane in Develop, and inside the Finish group in Graph or Canvas. The exception is M, which arms the selection tool anywhere selections work, including Develop's Adjustments tab; Shift+M steps the Draw-with method to the next one in the list, wrapping at the end. All of these can be rebound in Preferences.
Polish mode
While polishing a selection, the toolbar intentionally shows only Preview, Polish mode, model Matte, Apply, Cancel, brush size, and brush tip. This keeps unavailable Finish-only tools out of the refinement workflow.
Brush behavior
Selection boundaries restrict new Paint and retouch strokes. Flow builds with repeated passes; opacity caps the result. Softness changes edge falloff. Texture and non-circular tips can add material variation. Textured tips show the same texture at Fit as the export does at that size: each pixel averages the grain under it, with the grain's size tied to the brush. Grain finer than a Fit pixel reads at Fit as an even tone; 1:1 and the export show its detail. A brush finer than a pixel draws at its own width at every zoom, as the export does. Tool-specific Strength appears in the Brush panel rather than expanding the toolbar.