Color Wheels
Color Wheels grades shadows, midtones, and highlights independently. Each puck controls hue by direction and color strength by distance from center; associated tonal controls adjust zone brightness where shown.
Use the Shadows wheel for dark-region color, Midtones for the body of the image, and Highlights for bright-region color. Opposing hues in shadows and highlights can create separation, but keep skin and neutral objects under observation.
Color Wheels replaces the older two-zone Split Toning workflow. Existing Split Toning edits still render, but new work should use these wheels.
