Adjustments tab
Adjustments is the Develop stage. It builds a nondestructive processing chain for the active photograph. The same operations appear as nodes in Graph.

Section order
- Source
- Exposure
- Color
- Levels
- Curves
- Relight
- Color Wheels
- Color Tune
- Color Bend
- Recolor
- Detail
- Noise Reduction
- Sharpening
- Skin Softening
- Sky Rescue
- Vignette
- Grain
- Depth Map
- Fog
- Depth Lighting
- Depth of Field
- Lens Character
- Lens Flare
- Halation
- Geometry
- Lens
- Grid Warp
- Shape Warp
Scopes
The panel above the sections shows the scopes: histogram, RGB parade, waveform, vectorscope, chromaticity, and the harmony wheel, with a channel row for the histogram and a pop-out button for a larger window. The readout under the plot names what is under the cursor, and the arrows at the right report the share of the frame clipped to pure black and pure white.
The button at the readout's left, a small histogram wrapped in a marquee rectangle, scopes them to the current selection: with it on, every scope reads the selected region only, and the readout says so. It waits disabled until a selection exists; any selection works, drawn or smart. Turn it off to read the whole frame again.
Section switches and targets
An off switch bypasses the section while keeping its values. Only Exposure and Color are on for a fresh photograph; every other section is off and adds its nodes the first time it is switched on or a control is changed, so an untouched photograph's graph holds five nodes and nothing else. Switching a section on counts as an edit, marks the photograph edited, and can be undone. A section's switch reads on only when one of its nodes is in the graph and live.
Most sections can target a selected adjustment layer, and the section header says whether a setting applies to the layer or globally. Sharpening, Skin Softening, Relight, Color Tune and Recolor all follow a layer's mask. Noise Reduction and Sky Rescue are recipes built from several nodes and remain whole-photograph operations.
Auto, reset, and pickers
Where present, Auto analyzes the active photograph and sets that section. Reset controls return the section to neutral values; the Tone Profile resets to the shipped look. Eyedropper and pick controls move work into the image viewport; the active pick is labeled there. Every slider and choice says what it does in the status bar when the pointer rests on it, the Source dials included.
Curves and graphical controls
Graphical editors use direct manipulation. Drag points or bands to shape the result. Channel chips select which component is edited. For standard curves, Ctrl/Command-click removes a non-endpoint point. Pickers can sample the photograph and place or select the relevant tone or color.
Local adjustments
Use Layer > New Adjustment Layer… to create a masked Develop adjustment. Radial, linear, range, brush, and smart masks limit the adjustment. These are different from Finish adjustment layers: Develop layers live in the adjustment chain; Finish adjustment layers are stacked with pixel and fill layers.
Each adjustment layer's row carries a dot that switches the layer off and on. Off bypasses the layer's exposure and every tool behind it while its mask and settings stay, so the row dims and the photograph reads as if the layer were not there; the next click brings it back exactly as it was. A slider moved while the layer is off lands and waits rather than switching one node back on.
A range mask's panel shows a histogram of the photograph along whichever axis the picker targets, luma or hue, with the mask's window over it. The picker row is an eyedropper, the three sample modes Set, Widen and Narrow, and the two targets, all as icons with their names in the status line.
A radial mask's panel ends with a Lines row: the gizmo over the photograph draws in the opposite of the photograph's own colour, and the Hue and Luma sliders take over from that, with Auto handing it back. It is the same setting Grid Warp and Shape Warp use for their lines. How thick the gizmo draws is the Thickness row beside it, which is the Shape outline thickness preference under Interface: it sets the thickness for every photograph, Shape Warp's rings included, and ships at 2 pixels.
Color Sets
Color Sets is a section like its neighbours: its header collapses every set at once, the count of sets rides on it, and to the right sit the add button, a reset that removes every set in one undo step, and a switch that runs every set's grade together. Each set keeps its own drawer and its own eye, so one set can be judged on its own while the switch compares the whole family against nothing.